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Secret Lair
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Dice
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- Shane Uthar - Every Wed 6pm-10pm - 5E
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- Scotty Storm King's Thunder - Every Sat 10am-2pm - 5E
- Loubna Allivar - Alt Sat 10am-2pm - 5E
- Trey Triangle Agency - Alt Sat 10am-2pm - TTRPG
- Trey Kids D&D - Every Sun 12-2pm - 5E
- Jack Kids D&D - Every Sun 2-4pm - 5E
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Finspan
Finspan
Regular Price $89.99Vendor: OZMTG
Product Type :
Hurry! Only1units left in stock!The World of Wingspan just got a lot bigger with the addition of Finspan! Elizabeth Hargrave helped designers David Gordon and Michael O’Connell develop this game into something that is familiar-yet-different from Wingspan, delving deep into the fish theme.
HOW TO PLAY
You are a marine researcher seeking to find and observe an array of aquatic life in the colorful Sunlight Zone, ghostly Twilight Zone, and pitch-black Midnight Zone of the world’s seas and oceans. In Finspan, the fish you discover over 4 weeks will generate a series of benefits as you dive deeper into the ocean.
Each dive site specializes in a key aspect of expanding your research:
- Grow your collection of fish.
- Discover freshly laid eggs.
- Hatch eggs into young and consolidate young to form schools.
The winner is the player with the most points gained from fish, eggs, young, schools, and achievements.
COMPONENTS
- 5 Ocean playmats
- 1 Achievement board
- 9 Achievement tiles
- 125 Fish cards
- 10 Starter fish cards
- 30 Divers
- 90 Eggs/young tokens*
- 40 School tokens*
- 1 First-player token
- 5 Player aids
- 1 Scorepad
- 1 Week tracker token
- Rulebook
* An upgrade pack is available here that replaces the cardboard egg, young, and school tokens with wooden and plastic tokens.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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